How To Combine Iso 8 In Future Fight
Overview
ISO-eight is a strange item that first appeared on Earth after some peculiar events. There are no specific details about the origin of ISO-8, simply after much inquiry, information technology was discovered that information technology enhanced any objects information technology was combined with.
ISO-viii tin can be equipped to your characters to increase their stats.
The amount of ISO-8 that can exist equipped to a graphic symbol increases as they level up. You commencement with one slot open, gaining extra slots at levels 10, 20, thirty, 35, 40, 45 and 50, giving a total available slots of eight. In one case equipped, y'all have to pay Crystals to unequip without destroying the ISO-8. The corporeality of Crystals needed to unequip rises with the level.
Enhancement
You can raise ISO-8 to raise the bonuses they give, using other ISO-eight and money. Once yous have enhanced them every bit much every bit is immune, you can combine them with another +5 piece of the aforementioned rank to increase its rank.
Optimal Method
At that place'due south a risk, each time yous attempt to enhance ISO-8's that they'll apply an actress 150%. In order not to waste product this when it occurs, if y'all have the time it'south worth avoiding using also many ISO-eight'southward in ane become. The target you lot should be aiming for is at or merely under 200%, plus 60% of the current enhancement of the detail, so when starting on a fresh ISO, aim for 200% (though in practice 187% is often as close as you tin get without going over). If you utilise ISO's to reach or exceed that and you get the boost, you'll go directly to +5. If you don't get the boost (which is far more likely), you'll be on roughly 200%, so your next target volition be virtually 320%. Don't look to be able to get exactly on the sweet spot, but the closer you tin can get, without using ISO's that are besides small to exist efficient (i.due east. without using two'south and 1's, which price too much gold per utilise), the more efficient your enhancement process will be.
- In that location is no apparent reward to beingness over the target, as that volition upshot in portions of ISO-eight's being wasted when you go the boost.
- Annotation that the quickest way to make the calculation repeatedly is to start with 2 + 0.6 x current_value (working non in percentages of the +5 but in fractions of information technology). That manner information technology'southward easier to change the value in current_value and calculate again over and over.
- If in doubt nearly the math, undershoot, as there is no efficiency issue with even using one ISO-8 at a time.
- Under no circumstances should yous use multiple ISO-eight's to accomplish the +5 in one go.
- Equally the amount that can be wasted reduces, i.east. once you're past +4, you lot may want to just gauge information technology by eye rather than employ actual math.
ISO SET BONUS
Set Bonus Name | Prepare Blazon | Set up Effect | Activation Rate | ||
---|---|---|---|---|---|
Hawk's Eye | 8 ISO-8 | White, Cherry, Blue, Green, Yellowish, Orange, Chaos, Chaos | All Attack ↑ +8.v% Critical Rate ↑ +8.5% Disquisitional Damage ↑ +8.5% Dodge ↑ +8.1% Cooldown Duration ↓ 8.1% |
| |
Power of Angry Hulk | 8 ISO-8 | White, Cherry, Blue, Green, Xanthous, Chaos, Anarchy, Chaos | All Assail ↑ +8.5% Assault Speed ↑ +7.7% All Defense ↑ +8.5% Critical Rate ↑ 8.v% Ignore Defence force 8.1% |
| |
Overdrive | 8 ISO-8 | White, White, Ruddy, Blue, Dark-green, Yellow, Chaos, Anarchy | All Attack ↑ +8.5% All Defence force ↑ +viii.5% Critical Rate ↑ +8.5% Critical Damage ↑ +8.5% Ignore Defence 8.1% |
| |
Stark Bankroll | 8 ISO-8 | White, Red, Blue, Blue, Dark-green, Green, Chaos, Chaos | All Defense ↑ +eight.five% Max HP ↑ +eight.five% Critical Harm ↑ +viii.5% Dodge ↑ +8.i% Motility Speed ↑ 7.7% |
| |
I Am Also Groot. | 8 ISO-eight | White, Red, Blue, Green, Green, Orangish, Yellowish, Chaos | All Attack ↑ +8.5% Max HP ↑ +8.five% Critical Rate ↑ +8.5% Crowd Control Time ↓ eight.1% Recovery Charge per unit ↑ +8.1% |
| |
Spy Tactics | eight ISO-8 | White, Red, Blueish, Green, Orangish, Yellow, Majestic, Anarchy | All Set on ↑ +8.v% Attack Speed ↑ +7.7% Critical Rate ↑ +eight.5% Critical Harm ↑ +viii.5% Ignore Defense 8.1% |
| |
Smart Raccoon | viii ISO-8 | White, Cerise, Blue, Greenish, Orange, Anarchy, Chaos, Anarchy | All Attack ↑ +eight.5% All Defence ↑ +viii.5% Critical Rate ↑ +8.5% Critical Damage ↑ +8.five% Cooldown Duration ↓ viii.1% |
| |
Protect the Captain | eight ISO-8 | White, Red, Blueish, Light-green, Orange, Purple, Chaos, Chaos | All Defense ↑ +8.five% Max HP ↑ +8.5% Dodge ↑ +eight.ane% Recovery Rate ↑ +eight.one% Crowd Control Time ↓ viii.one% |
| |
Binary Power | eight ISO-8 | White, Cherry-red, Blue, Blue, Greenish, Green, Orange, Chaos | Max HP ↑ +8.5% All Defense ↑ +8.5% Attack Speed ↑ +7.7% Critical Rate ↑ +eight.5% Recovery Rate ↑ viii.1% |
| |
Blessing of Asgard | 8 ISO-8 | White, Cherry, Blue, Green, Yellow, Purple, Anarchy, Chaos | All Attack ↑ +8.5% All Defense ↑ +8.5% Max HP ↑ +8.5% Dodge ↑ +eight.1% Crowd Control Fourth dimension ↓ 8.1% |
| |
Spider-Sense | viii ISO-viii | Blueish, Blue, Green, Green, Orangish, Purple, Chaos, Anarchy | All Defence force ↑ +viii.5% Max HP ↑ +8.5% Dodge ↑ +viii.1% Critical Charge per unit ↑ +8.5% Disquisitional Damage ↑ eight.5% |
| |
Tenacious Symbiote | viii ISO-8 | White, Red, Blue, Blue, Light-green, Green, Royal, Chaos | All Attack ↑ +8.five% All Defence ↑ +8.five% Max HP ↑ +8.5% Contrivance ↑ +eight.1% Cooldown Duration ↓ 8.ane% |
| |
Drastic Density Enhancement | 8 ISO-8 | White, Ruby, Blue, Blue, Green, Purple, Orange, Anarchy | All Attack ↑ +eight.5% Max HP ↑ +8.5% Disquisitional Impairment ↑ +8.5% Crowd Control Time ↓ +8.1% Ignore Defense 8.ane% |
| |
Prince of Lies | 8 ISO-8 | White, Red, Cherry, Blue, Light-green, Royal, Chaos, Chaos | All Assault ↑ +8.5% Attack Speed ↑ +seven.7% Critical Charge per unit ↑ +8.5% Dodge ↑ +8.i% Ignore Defense viii.1% |
| |
Blackwing | 4 ISO-eight | White, Bluish, Orange, Chaos | All Defense ↑ +five.v% Dodge ↑ +5.2% Recovery Rate ↑ +v.2% |
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Grasp Weak Indicate | 3 ISO-viii | Reddish, Blue, Green | All Attack ↑ +4% Disquisitional Rate ↑ +4% |
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Improve Endurance | iii ISO-8 | Blue, Orange, Anarchy | All Defence force ↑ +4% Max HP ↑ +4% |
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Evasive Maneuvers | three ISO-8 | Green, Orange, Chaos | All Defence force ↑ +4% Dodge ↑ +three.6% |
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Improve Viability | three ISO-8 | White, Blue, Orange | Max HP ↑ +4% Recovery Charge per unit ↑ +3.eight% |
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Stealth | 3 ISO-eight | Cherry-red, Green, Yellow | Max HP ↑ +4% Dodge ↑ +3.8% |
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Healing Gene | 3 ISO-8 | Blue, Dark-green, Purple | All Defence ↑ +4% Oversupply Control Time ↑ +three.8% |
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Improve Combat Skill | 3 ISO-viii | White, Blood-red, Orange | All Attack ↑ +four% Critcal Damage ↑ +4% |
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Gainsay Maneuver | 3 ISO-8 | White, Red, Purple | All Attack ↑ +4% Movement Speed ↑ +iii.6% |
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Mobile Defense | iii ISO-viii | Bluish, Green, Yellowish | All Defense force ↑ +4% Movement Speed ↑ +3.6% |
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Attack is the Best Defense | 3 ISO-8 | White, Reddish, Anarchy | All Assault ↑ +4% Assault Speed ↑ +3.6% |
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The Concluding Winner | 3 ISO-eight | Blue, Dark-green, Chaos | All Defense ↑ +4% Max HP ↑ +4% |
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Gallery
Nimble ISO-eight
Powerful ISO-8
Vital ISO-eight
Impregnable ISO-viii
Chaotic ISO-8
Violent ISO-eight
ISO-8 Booster
Amplifying ISO-8
Absorbing ISO-8
Source: https://future-fight.fandom.com/wiki/ISO-8
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